Walk around with WASD keys and look at some materials and voxel assets made by CrunchRock Games. Runs best in Full-Screen mode.

The 2nd plinth contains a still life titled:

"Dying A Bit Everyday"

The first plinth contains a voxel representation of the CrunchRock Game's Physical Studios as well as an environmental asset "Smokin' Burgers".

The 2D Wall highlights various voxel scenes and assets created and rendered in MagicaVoxel by Ephtracy. CrunchRock Games has been working with MagicaVoxel for over 3 years now.

The room is a prefab provided by Unity in the Unity Learn Creative Core.

You're walking around courtesy of Jan Ott's "Character Movement Fundamentals" 

The background music is by Orbital - "Halcyon and On and On"

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